Monthly Archives: January 2013

While we’re having a ward fever, and waiting for those bugfixes and new features in our importer tool you can check out awesome guide by Lennyagony that covers a lot of stuff, from base meshing to baking and texturing

Full set testing

So, after some testing we’ve managed to figure out what’s wrong with the additional wearables adding. New importer tool puts your mdls in \dota 2
test\dota\models\items\ instead of \dota 2
test\content\dota\models\items\ . You just need to navigate there, and you can use them in the new tool!


This will probably be fixed/explained tomorrow, i think.